Special projects

Step 1

Research

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Step 2

Define

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Step 3

Develop

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Step 4

Realize

Thijs Eerens is a researcher who has years of experience combining mechanics with IT. This enables him to develop ground-breaking ideas using the latest gadgets and technological gimmicks. However, low-tech solutions will never be disregarded, as they often add an artistic dimension to the end-result of the XL-game.
Together with the customer Games-XL creates a game concept that is fully customized. Besides the user’s wishes, regulations, safety and the budget play an important role. But first and foremost: is the idea challenging, inspiring and fun?
Using a prototype an extensive program of experimenting, testing and further development leads to a fully viable XL-game. In this phase the input by the customer is indispensable
At any location where people want to be entertained Games-XL will build their games  for permanent use or for rent during a limited period, if needed with a crew of expert builders, operators and game-hosts.

Our Clients

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booking.
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Symbiosis

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Clocktower